Dude is crazy emotional over potatoes and it’s a sight to see. Seriously, Hugo’s story is about how he went from muscle for Final Fight‘s Mad Gear Gang to being a world famous professional wrestler and it somehow revolves around potatoes. Decapre’s is especially dark and depressing while the ones for Poison and Hugo are completely ridiculous. The animated cutscenes from Super Street Fighter IV and Arcade Edition remain the same, but most of the ones for the new fighters are worth checking out. Yes, I realize I said that a game with “ Street Fighter IV” in it takes place before the second version of a game with “ Street Fighter III” in it. Due to the ever-confusing Street Fighter timeline, the game’s story acts as a bridge between Super Street Fighter II Turbo and Street Fighter III: Second Impact. The game does have its own little story mode for when you want to fiddle around against the computer. It’s a neat option, but I have no use for it. Then there’s the ability to upload fights to YouTube, though that just gets a shrug from me. There are a couple bells and whistles added for the online play, such as Elimination, a mode that lets you play 3-on-3, one at a time, similar to King of Fighters. While you might have more opportunities to hurt and punish at your disposal, the attacks won’t do as much damage as they would if you only had one Ultra in your repertoire. Now you have the option to use both, but at a cost. Ever since multiple Ultras were introduced in Super Street Fighter IV, the games only gave you a chance to pick one and go with it. At least there’s one more understandable engine change with the ability to do two Ultra attacks. The stuff I talked about in the last paragraph probably isn’t going to grab most people and is the video game version of explaining the difference between two similar shades of blue to someone who just doesn’t care. Players can control the timing of wake-up attacks, making it harder for their opponents to predict when they’re going to recover from attacks. The Focus Attack – where you absorb blows while setting up for an unblockable attack – can now be upgraded into a Red Focus Attack, where you can take in more hits before the character gets knocked out of the attack. The gameplay is the same classic Street Fighter stuff we’re all used to with a couple minor editions that will appeal to the hardcore players. Meanwhile, you are able to choose previous versions of characters, such as playing as Ken from Street Fighter IV or Ken from the patched version of Arcade Edition. ![]() ![]() We’ll see if that magic remains next year or if the brackets will be overflowing with, say, Evil Ryu players. Time will tell if they succeeded on that front, but considering Evo 2014’s Top 8 for the Ultra Street Fighter IV tournament from last month had only one character being used by two players, it’s promising. Taking feedback from the fans, Capcom has meddled with the veteran characters in an attempt to make the weak ones stronger and the overpowered ones weaker. Other than the quasi-new faces (and Decapre’s lack of face), the main draw here is the balancing. That brings the final cast to a whopping 44 characters. Joining them is Decapre, a Cammy-like figure who has appeared in cutscenes in older Street Fighter games, but has never been an actual fighter until now. You have the hulking gang member Hugo, the sultry wrestling promoter Poison, the delusional military mastermind Rolento, and the joyous and underwear-clad African girl Elena. As mentioned, the game includes four of the characters introduced in Street Fighter X Tekken.
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